Team Size: 2
Role: Level/Game Design
Game Walk through
Movement is key, isn’t it? This puzzle game challenges the player to think about their movement before they act.
It was a challenge to create an interesting puzzle mechanic and movement can be a confusing thing. Move Mania revolves solely around the movement of the player. When the player moves, blue platforms move, when the player stands still, red platforms move. A third platform mixes things up moving one way when the player moves and the other when standing still.
I am particularly proud that I was able to create interesting and compelling puzzles without losing oversight or track of the project. It was a fun and extremely educational journey to create Move Mania. This project invoked a substantial amount of my interest for mechanics and gameplay.
Art credit goes to Sasan Sepehr.
Copyright 2016 Jan van Lamoen